A design package for an open world 3D videogame.
My term 4 project at VFS,
I was tasked to reinvent the story of Hansel and Gretel and decided to go back to my roots and go full Aztec on this.
This is based mostly on the Aztec culture and how they portrayed death as well as modern references like the Catrina and such,
In this game you can take the role of either "Juansel" or "Gretelupe" as you embark on a mission to save your sibling's soul, part of your soul and your memory by defeating the evil Micteca, ruler of the Underworld and take home the many treasures she hides in her realm.